⚔️ D&D Companion

← All spells

Continual Flame

Level 2 · evocation

Casting time1 action
RangeTouch
ComponentsV, S, M (Ruby dust worth 50 gp, which the spell consumes.)
DurationUntil dispelled
ClassesCleric, Wizard
SourceSRD
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Describe what went wrong and how to reproduce it.

Your report was saved. Thanks for making D&D Companion better!