⚔️ D&D Companion

← All spells

Ray of Enfeeblement

Level 2 · necromancy · Concentration

Casting time1 action
Range60 feet
ComponentsV, S
DurationUp to 1 minute
ClassesWarlock, Wizard
SourceSRD
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.

Describe what went wrong and how to reproduce it.

Your report was saved. Thanks for making D&D Companion better!